I have been at work for most of the day today, and Carole has been at home having everything thrown at her – work stuff, Amazon deliveries and a boiler service.
So I didn’t think, even though we talked about it this morning, that we’d be playing anything…
We’re on the lookout for something to play on Thursday night (work permitting, at least) and I had spotted that Break The Code was on Tabletopia. We thought we’d have a quick play of that just to learn the ropes a little and see if it would stand up to a four-way assault on Thursday.
It’s a very quick game, that’s the first thing.
It’s like playing Mastermind, the game of putting coloured pegs in holes to try and work out a sequence hidden at the top of the board. In Break The Code you have a five digit sequence made up of white or black numbers (or green if you get a five). Your opponent has to correctly guess your sequence (colours and numbers) to win.
It’s that simple.
We went down a rabbit hole.
One game turned into two, which turned into three which turned into…
You get the idea.
We ended up playing a best of three, but kept getting a draw which meant we needed to play another round, and then another and then another.
It’s good fun, though.
Unless you completely screw up your calculations in which case you can be so far off base that you don’t have a chance to pull it back, unless your opponent equally buggers things up in which case you kind of live to fight another day…
I don’t think it’s the sort of game that would last a Thursday night. But having said that, maybe it is. Maybe we just need a load of short, deductive games to cleanse the palate after weeks of strategic dice placement and goblin minecarts.
I don’t know.
I reckon Carole will challenge me to another game soonish, though…